vadgl ~master (2026-08-09T23:38:48.9439982)
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get_info_log
vadgl
gl3
Call
glGet{Program|Shader}InfoLog
and return result as a string
This function allocates
@
trusted
GLResult
!
string
get_info_log
(
T
)
(
ref
const
(
T
)
self
)
if
(
is
(
T
==
Shader
) ||
is
(
T
==
Program
)
)
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Call glGet{Program|Shader}InfoLog and return result as a string